Music and Audio Production

Always aiming for bold choices

And ways to lift experiences to a new level

What I do

My name is Bram, im a musician, producer and developer from the Netherlands.

I work across multiple disciplines and am always looking for new exciting opportunities!


Im currently part of rock band WHAT IF and Het Kamer Collectief and a student at HKU Music and Technology.


My main interests are;

- Music production and composition

- Designing interactive and immersive sound experiences

- Sound design and mixing


On the side I also teach, service guitars, do session work and live audio.


On this website you can find my portfolio pieces sorted by category or see my highlighted works.

You will find both standalone and applied music.


Genres include Jazz fusion, Rock, Metal, Electronic, Fantasy, Classical.


You can also find my contact information if you want to work together or are interested lessons!


Contact me at Bram.vangool040@gmail.com

See my highlights!
Bram in Studio

Shooting Stars Soundtrack

Shooting Stars is an immersive video game designed for a 360 dome with a 7.1 speaker system. I did the sound design, music, multichannel mix and audio implementation for this project.


In this paragraph i want to highlight just the stereo mixdown of the boss battle music.

You can read more about the entire project by pressing the button below.


For this project we wanted to juxtapose the innocent and corny experience of an astroid shooter with Horror-like sound and visuals.


The moment I heard horror and space I was immediatly inspired by the Mick Gordon Doom(2016) soundtrack. This resulted in the following track.

More about the Dome project!

Toothpaste

Toothpaste is a Bigband jazz funk rock fusion track I composed, arranged, produced and mixed.

For this project i used sample instruments for the drums and horns.

The bass and guitar were performed by me.

Formula 1 AD Pitch

For a school project I was giving the task of scoring a Formula 1 promotion video.

Part of the assignment was to step away as far as possible from the traditional Formula 1 sound and to put your own fingerprint on the project.

So I decided to go for a bigband jazz rock fusion track.

I did this because I knew I would be able to use the horns to mark cues in the video very effectively.

I also wanted to make use the association between Mario Kart and jazz fusion to give the video the usual F1 vibe.

Additionally I wanted to give video a 'cool' and laidback feeling to give Max verstappen the swagger he deserves.

For this I borrowed inspiration from the GTA San Andreas Theme.

Im quite pleased with the end result and the way it syncs with the video, but im not sure it fits the Formula 1 brand enough.


This production was acomplished with sample instruments for the drums and horns.

The guitar, bass and keyboard were performed by me.

Production was done in Reaper.

Kamer Collectief

Kamer Collectief is a musical group formed by Samuel Brouwer, Ewout Veling, Jules de Smit and me.

We met at HKU and formed this concept while jamming late into the night.

Our concept is to invite small local singer songwriters and to write and record an alternate, live version of one of their songs.

This all happens on the spot without perparation which makes the process very fun and exciting(and stressfull).

On the right you can see our first edition of Kamer Collectief together with Nove and her song, Creeping you


Mix, production and video by Samuel Brouwer

Drums by Ewout Veling

Keys by Jules de Smit

Guitar by Bram van Gool

Ambient Rose

Ambient Rose is a late night synthesizer improvisation that started as a school assignement.

It is an experimetnation with a synthesizer that was mapped to be as expressive as possible on a keyboard as possible.

Addutionally i experimented with 7 different delays and glitch generators that interact with eachother.

WHAT IF

I am currently producing the next EP of my band, WHAT IF.

In this process we're taking a new approach by first fulling arranging and producing demo's.

With this we're hoping to find a more refined and musically interesting sound.

Stay tuned for more details!

@whatif.band on Instagram


Studio image taken in Studio 2 @ HKU during drum recordings.

Bram in Studio

Fantasy March

Fantasy March is a composition I wrote for my auditions for HKU Music & Technology.

It was meant as videogame music.

Its inspired by contrasting emotions on a battlefield.

Sorrow

I wrote Sorrow the day that my dog passed away, there was a melody that I just could not get out of my head.

This is what formed the basis that would become Sorrow.
I used this piece at my auditions for HKU Music & Technology